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- // SmokeParticle.h: interface for the SmokeParticle class.
- //
- //////////////////////////////////////////////////////////////////////
-
- #if !defined(AFX_SMOKEPARTICLE_H__8B4CED67_68B9_11D4_8DF7_B78E3705833D__INCLUDED_)
- #define AFX_SMOKEPARTICLE_H__8B4CED67_68B9_11D4_8DF7_B78E3705833D__INCLUDED_
-
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
-
- class SmokeParticle
- {
- public:
- SmokeParticle();
- virtual ~SmokeParticle();
- float color[4];
- float position[3];
- float oldposition[3];
- float delta[3];
- int dead;
- float time;
- int animFrame;
-
- };
-
- #endif // !defined(AFX_SMOKEPARTICLE_H__8B4CED67_68B9_11D4_8DF7_B78E3705833D__INCLUDED_)
-